AI Insights · Timothy · October 2024
Top 5 Boxing Games on iOS in Germany: Q3 2024 Performance
Explore the download, revenue, and active user trends of the top five boxing games on iOS in Germany during Q3 2024, based on Sensor Tower data.
In the third quarter of 2024, the top boxing games in Germany on the iOS platform showed varied performance trends in terms of downloads, revenue, and active users. Let's delve into the specifics for each of these games, using data provided by Sensor Tower.
Boxing Star: Real Boxing Fight from THUMBAGE saw a fluctuating trend in revenue, starting at around $448 in early July and peaking at $616 a week later, before closing the quarter at approximately $115. Downloads experienced a surge towards the end of August, reaching 541 in the first week of September. Weekly active users also showed a peak in early September with 1.7K users, indicating a significant interest surge during this period.
Kongregate's Burrito Bison: Launcha Libre maintained a steady revenue stream throughout the quarter, ranging from approximately $140 to $368. Downloads were relatively consistent, with a noticeable increase to 263 by the end of September. The game also enjoyed a stable weekly active user base, peaking at 1.3K towards the end of the quarter.
Real Boxing 2 from Vivid Games S.A. showed a notable revenue spike in the last week of September, reaching $440. Downloads were robust, with a peak of 926 in late July and maintaining an upward trajectory towards the end of the quarter. Weekly active users mirrored this trend, increasing to 882 by the end of September, suggesting a growing player base.
WWE Mayhem, published by Reliance Games, displayed a gradual increase in revenue, closing September at $269. The download numbers were relatively low, fluctuating between 88 and 260 throughout the quarter, with a slight uptick at the end. Weekly active users remained steady, averaging around 500 to 750, indicating consistent player engagement.
Finally, MMA Manager 2: Ultimate Fight by Prey Studios experienced varied revenue patterns, peaking at $279 in mid-August. Although downloads were modest, they saw a noticeable increase to 174 in early September. The game's weekly active users remained stable, averaging around 1K, showing a dedicated player base.
For more detailed insights and data, visit Sensor Tower.